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Thread: Either the camera moved more than I thought, or the lookout I was standing on moved?!?

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    Either the camera moved more than I thought, or the lookout I was standing on moved?!?

    I was up on Mt Gravatt the other night, and took a couple of long exposure photos of Brisbane city.

    This one turned out ok


    Brisbane by John Blackburn, on Flickr

    But this one seems to have some serious camera movement?!?

    DSC_3187.jpg

    So what happened?

    I didn't have my tripod with me so I placed the camera on the solid steel railing of the cafe on Mt Gravatt.

    I did the same thing for each photo ISO100, f/9, 30 seconds, but the second one seems like the camera is slewing sideways.

    I realized later that I forgot to turn off the vibration reduction. Could that have caused this? or did my attempt to hold the camera still actually cause more movement than I realized? The steel railing of that cafe is box tubing so maybe 3" wide, and very solid.

    Cheers,
    John
    John Blackburn

    "Life is like a camera! Focus on what is important, capture the good times, develop from the negatives, and if things don't work out take another shot."


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    Hi John

    It looks like #2 has a combination of camera shake when the shutter was released (the short wavy line at the start of the movement trail) then some linear movement where the camera appears to be sliding or rotating more or less horizontally.

    The movement is approx. 100 pixels in the 1200 pixel wide frame so it is highly unlikely that this can be attributed to VR being on - I suspect that the amplitude of any VR corrections would be much, much less than 100 pixels.

    Does the road up the mountain still close at 11:00pm to 6:00am and did you feel safe up there?

    Cheers

    Dennis

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    The second one offers an interesting result, almost like you’re witnessing an attack of a mass of colourful little jet fighters or something.

    Well spotted, George Lucas... uh, I mean John.

    The cityscape looks nice. I like that haze of cloud above the scene.


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    Dennis, thanks for your thoughtful technical insights. The original being at 6000 pixels wide, that 100 pixels in this would have been much closer to 500 pixels. If I hadn’t had my hand on the camera, the weight of the lens would have pulled the camera off the railing I had it perched on. Now I want to get up there again with my tripod so I can shoot hands free. Not sure if the road is closed after 11pm, however I suspect it is, as the gate at the bottom of the road is still there. Was concentrating on the drive, and failed to observe the sign indicating hours...

    And I felt quite safe. It is well lit and there was quite a few people there. Cafe was closed though. It closes at 3pm

    Geoff, I love your description. My first thought when I saw it was a Silon attack (who remembers battle star galactica?)


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    Take 1: It's not a Bali skyline is it? Oh no, silly me. That's a volcano, not an earthquake.

    Take 2: Perfectly normal. Notice that the clouds are sharp, the movement of the buildings is caused by the rotation of the earth. Wait a bit longer and you'll get a sunrise at the eastern corner.

    Take 3: Not one of those rotating restaurants, is it?

    Take 4: Vertical railing? Round pipe steel? Hard to see how you'd get that with horizontal railings.

    Take 5: What Dennis said.
    Tony

    It's a poor sort of memory that only works backwards.

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    A royal pain in the bum! arthurking83's Avatar
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    The way I'm seeing this 'moved' image is a little bit opposite to how Dennis described it.
    That is, the exposure seems to have been initiated from the RHS and slowly rotated towards the left.

    So the brightness of the horizontal trails indicate that for a short while the exposure was longer at the beginning of the 30sec and it was slowly rotated leftwards(note the brightness of the far RH side of each trail).
    Then towards the end of the exposure there was vertical movement while the exposure was shorter.

    brightness determines the length of exposure.
    So I'm assuming that you originally framed the scene so that the tree(branches) on the LHS were not in in the view(but they ended up in the view).
    This implies that you started towards the right(of the frame).

    The brighter thicker trail lines indicate more exposure(longer time spent at that spot), so what I'd say may have happened is that you slowly rotated the camera(not realising it) which has the same effect of imaging that part of the scene for longer(brighter exposure).

    Note how on each of the trails the brighter parts of each line all correspond to the same short length of each trail, so I doubt that each of those light sources were brighter for the duration off that part of the exposure and then they all dimmed for the rest of the exposure.
    (ie. all light sources maintained the same brightness level!)

    If you (can imagine to) break up the horizontal lines into sections of a 30 sec.
    Note how there is about 1/3rd of each line that appears to be a lot brighter than the rest of the 2/3rds of each line. This implies more time spent there(ie. longer exposure there).
    So for a 30sec exposure, you would have spent (possibly) 20 seconds slowly rotating the camera to the left, so that part of the line is going to appear brighter.
    Then after those 20 seconds, you began to speed up the process of rotation which is a similar effect to speeding up the exposure, so the line will be less bright .. ie. a line of light will then be imaged thinner(as in your moved image).

    The wavy/bumpy part right at the end kind'a make s little sense tho, expect for VR kicking in/or out, or the time spent there.
    Not knowing how long each part of the line had been exposed for tho, it's impossible to explain it accurately.

    It's the way exposure works:
    It's common knowledge that a long exposure(say 1sec or even half a sec) even on a semi sturdy tripod can still be made blurry due to some small movement. Mirror slap/vibration is a common issue with this type of long exposure.
    That is, mirror slap vibration can cause blurring of an image for this type of long exposure.
    Mirror slap usually causes vibration for approximately half a sec(lets call it 500ms ... 1000ms = 1sec)

    if you shoot a static object with a 1 sec exposure NOT using a mirror lockup method(which also includes exposure delay mode) then for a total of 1000ms, 500 of those 1000 milliseconds you are imaging a moving static subject. That is the camera is moving(relative to the subject) for half the time of the total exposure.
    A quicker exposure eliminates this 500ms of movement. This is a well known method of eliminating vibrations and it's effects.

    But what isn't well known is that a (much) longer exposure also 'eliminates' motion blur due to mirror slap. And in a sense you see the reason for that method in your blurred image.
    If the previous scenario shot at 1sec was changed to be exposed for 10sec(and again we think of it in terms of ms instead), then at 10000ms, with a 500ms section of exposure being shaken AND stirred the effect on the image is completely different.
    Assuming that no other movement is going to come into play, then what happens is that for 500ms you get motion(from the camera), but then the next 9500ms are going to be rock steady.

    For those 9500ms the image is 'burned' into the sensor for a lot longer than the blurry 500ms. That's almost 20x more exposure of the subject not moving compared to the amount of exposure of it being blurred.
    The longer exposure of the steady image overrides the shorter exposure of a blurry subject.
    The end result is a sharp image, using a (much)longer exposure.

    So in your image, using similar principles, the brighter line indicates more exposure.
    Being brighter at the RH side implies that the image was 'burned in' for longer at that point, which I think means that while you thought you held the camera 'steady' you were in fact slowly rotating it to the left.
    Note that is is just an assumption, you could just as easily rotated it left, then right then left again for a bit .. but the effect appears to be the same. On that 1/3rd(ish) part of each line it's much brighter than the LH 2/3(ish) of the line.

    Anyhow, that's my analysis of what probably happened.
    if that is wrong then, I'm going with Tannins 2nd point!
    Nikon D800E, D300, D70s
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    Ausphotography irregular Mark L's Avatar
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    Could it be as simple as this? (and I haven't read what AK posted. or)
    Hold the camera steady and use the self timer to activate the camera. Stops the camera movement as you press the shutter button.

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    Arch-Σigmoid Ausphotography Regular ameerat42's Avatar
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    Tands. You have simply captured the essence of Brizzy.
    A pictorial slogan: Brisbane - city on the move!

    A duller explanation would be a slight camera movement. It's the simplest one to account for it.
    If you analyse the movement it would represent a tiny swing of the camera on an axis. Those
    light streaks are about 1/10 of the frame, so about 2.5mm across - likely a very small rotation.
    CC, Image editing OK.

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    Quote Originally Posted by Mark L View Post
    Could it be as simple as this? (and I haven't read what AK posted. or)
    Hold the camera steady and use the self timer to activate the camera. Stops the camera movement as you press the shutter button.
    I thought I was holding the camera steady. It was a 30 second exposure. are you suggesting the entire 500px movement could have been caused at the beginning when I 1st pressed the shutter button, and not movement that occurred while the shutter was open?

    I do like the suggestion that the movement is caused by the rotation of the earth although I still like the Silon attack idea


    Quote Originally Posted by ameerat42 View Post
    Tands. You have simply captured the essence of Brizzy.
    A pictorial slogan: Brisbane - city on the move!


    Quote Originally Posted by ameerat42 View Post
    A duller explanation would be a slight camera movement. It's the simplest one to account for it.
    If you analyse the movement it would represent a tiny swing of the camera on an axis. Those
    light streaks are about 1/10 of the frame, so about 2.5mm across - likely a very small rotation.
    Yeh, I guess your right. with the lens at 80mm, what does that convert to in degrees of rotation?

    I was just curious as to how I managed to get no movement in the 1st 30 second exposure, and that "huge" rotation in the second...

    Moral of the story... always take the tripod

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    Arch-Σigmoid Ausphotography Regular ameerat42's Avatar
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    Quote Originally Posted by tandeejay View Post
    ...with the lens at 80mm, what does that convert to in degrees of rotation?...
    AppROXimately 1.8°

    Use either of asin or atan.

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    80mm on an APC-S sensor...


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    Arch-Σigmoid Ausphotography Regular ameerat42's Avatar
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    (I estimated) 2.5 mm of movement >(across the sensor)< over 80mm FL...
    Sensor size does not matter.
    Last edited by ameerat42; 08-12-2017 at 8:56am.

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    But when your trying to figure out how much the camera moved by degrees, wouldn’t the sensor size be a factor in the calculation?


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    Lateral movement in a plane at 90 degrees to the alignment of the lens would be directly relevant to sensor size, but rotation about an axis at 90 degrees to that same alignment is not. Rotational movement is relevant to the field of view, which in turn is determined by the combination of focal length and sensor size.

    Think of it this way: rotate a camera from left to right by a degree or two. If you have a narrow field of view (a 500mm focal length on a full frame body, let's say), the shot is completely ruined. But you'd probably get away with it at 16mm. This is why the old rule about shutter speed / focal length works. (After a fashion.)

    Now face the camera due south and move it sideways by a few mm while (through some magic) still keeping it oriented exactly south. For the long lens, there will be little or no effect - or rather, no effect with a distant subject. Where the subject is close to the camera, however (assume it is an ant or a flower), the effect becomes significant. (This is why Canon's latest macro lenses have a new IS system which, unlike traditional IS, compensates for lateral movement as well as rotational. (Possibly other brands do it too now. Canon introduced it with the 100/2.8L Macro a few years back.)

    So, to a first approximation, the effect of rotational movement at 90 degress to the axis of view depends on field of view (the wider the better), while the effect of lateral movement depends on distance to the subject.

    (Written as if I am speaking ex cathedra, which I ain't. I'm just thinking about the geometry and doubtless making a mess of it.)

    Edit: come to think of it we can demonstrate the second proposal with a simple thought experiment. Imagine you are sitting on a fast-moving train and looking out the window. The bushes on the trackside a few feet away are just a blur to you, but the mountains in the distance remain perfectly clear.
    Last edited by Tannin; 08-12-2017 at 8:38pm.

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    Arch-Σigmoid Ausphotography Regular ameerat42's Avatar
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    But Tannin, your theory falls flat because nothing can exceed the speed of light.
    (Unless, of course, you first switch off that light, and then you can walk faster)
    --Just a thought

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    Actually, darkness can exceed the speed of light. Think about it ... no matter how fast the light travels, the darkness always gets there first.

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    I can't contribute much after previous posts have given some impressive analysis. I would back up the conclusions based on my experience at similar exposure times both with and without vibration control enabled. In other words, I forgot to turn it off. The result was a slightly softer exposure. By the way, you did extremely well to capture the first one without a tripod.

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    Arch-Σigmoid Ausphotography Regular ameerat42's Avatar
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    Quote Originally Posted by Tannin View Post
    Actually, darkness can exceed the speed of light. Think about it ... no matter how fast the light travels, the darkness always gets there first.
    That's top logic. I shoudder seen it. -- But then the light was off

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    Quote Originally Posted by tandeejay View Post
    But when your trying to figure out how much the camera moved by degrees, wouldn’t the sensor size be a factor in the calculation?


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    Yep! sure does.
    In fact, you don't need to know what camera, sensor size or focal length was used in the image that was ruined either.

    if you can calculate the number of pixels alone(ie. crop the image from one edge of the light trail to the other edge to determine pixels) and divide that number into the number of pixels across your sensor, then you have a good approximation of how much you moved the camera from one side to the other.

    D5500 has 6000 pixels on the long side.
    lets say you moved the camera 500pixels(just for ease of calculating numbers) .. you moved the camera by 8.3% of it's FOV with the lens used.

    Where the focal length comes into play is to place the amount of movement into context(like Tannin wrote)
    80mm on a Nikon APS-C sensor(note is different to Canon's 1.6x multiplier!) is equal to about 17° total FOV at infinity.

    ** ignore this part if you don't really care! ** But do note that infinity can be an important point, as some lenses shorten focal length(and hence FOV) as they focus closer .. ** just for total clarity

    so if you moved the camera 8.3% of the total frame capture, then you must have moved it 1.4° laterally to achieve the image you captured.

    If you had moved the camera an insignificant amount such as 1.4° with a much wider angle lens(say 16mm) this would have amounted to about a 1.9% amount of movement for the sensor/lens combo.
    1.9% of 6000 equates to only 118 pixel trail on the full image. basically 1/5 of the same amount of trailing you got. Not impossible to get away with(as Tannin wrote) ... but much less obviously trashed.


    What I alluded to in my (tedious)first reply was that I'm more curious as to how you moved the camera.
    How, in reference to the technical result, rather than as an expression of exasperation .. ie. 'how on earth!'(didn't you keep it steady).

    Note the two indicators that almost display what I'm looking at:
    1. the tall building with the two vertical columns of light
    and
    2. the two triangular shaped bridge lighting movements.

    The light trails don't really show the type of movement that occurred, as much as the two points above explain.
    The movement appears to have been 'stepped', because with those two indicators, you can see definitive shapes as well as trails of lighting in the shapes.

    In the columns of light you can see multiple vertical strips(hard to count), but in the bridges triangles, you can easily distinguish at least 4 movements, and possibly 5 triangle shapes with trailing between each.
    So you're movement wasn't a gradual smooth panning action, it must have been slow panning, stopping for a sec or 8 at a point, then more gradual panning stopping again at each of those points.

    ps. Tony is correct that dark travels faster than light.

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    Last edited by arthurking83; 09-12-2017 at 1:13pm.

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    Quote Originally Posted by arthurking83 View Post
    more curious as to how you moved the camera.
    How, in reference to the technical result, rather than as an expression of exasperation .. ie. 'how on earth!'(didn't you keep it steady).

    Note the two indicators that almost display what I'm looking at:
    1. the tall building with the two vertical columns of light
    and
    2. the two triangular shaped bridge lighting movements.

    The light trails don't really show the type of movement that occurred, as much as the two points above explain.
    The movement appears to have been 'stepped', because with those two indicators, you can see definitive shapes as well as trails of lighting in the shapes.
    That is exactly what was on my mind... How did the camera move? I thought I was holding it very firmly on the solid rectangular tube steel railing.

    coming back to the vibration reduction, is it possible that the VR mechanism might have been causing slight vibrations of the camera body sufficient to overcome the friction between camera and steel?

    here are a couple of 100% crops at the width of the movement.


    DSC_3187.jpg

    DSC_3187-4.jpg

    DSC_3187-5.jpg

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